Modeling in blender

After merge the objects
assign different materials in maya

Textures
bake the high modeling for the textures
ADV:Ignore the uv. we can do some procedual things and just use this way


Modeling in blender
After merge the objects
assign different materials in maya
Textures
bake the high modeling for the textures
ADV:Ignore the uv. we can do some procedual things and just use this way